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	<title>Pink and Ain&#039;t &#187; Character design</title>
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	<description>Animation, Flash, and other nerdy ramblings</description>
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		<title>Hot Hot Mom</title>
		<link>http://blog.pinkandaint.com/hot-hot-mom/</link>
		<comments>http://blog.pinkandaint.com/hot-hot-mom/#comments</comments>
		<pubDate>Thu, 03 Aug 2006 14:48:00 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[Character design]]></category>
		<category><![CDATA[Don't Fear the Sitter]]></category>
		<category><![CDATA[Flash Process]]></category>

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		<description><![CDATA[I&#8217;ve been working for the last few days on the Mom model and tonight I finished the front view. Mostly. I realized right at the end that I really should add in some jewelry &#8212; particularly some dangly diamond earrings. She&#8217;s supposed to be a classy trophy wife on her way to the opera or [...]]]></description>
			<content:encoded><![CDATA[<div><a title="Photo Sharing" href="http://www.flickr.com/photos/animatorgeek/205536897/" onclick="pageTracker._trackPageview('/outgoing/www.flickr.com/photos/animatorgeek/205536897/?referer=');"><img src="http://static.flickr.com/76/205536897_c5a98e2135_o.png" border="0" alt="mom front view" width="187" height="643" align="right" /></a>I&#8217;ve been working for the last few days on the Mom model and tonight I finished the front view. Mostly. I realized right at the end that I really should add in some jewelry &#8212; particularly some dangly diamond earrings. She&#8217;s supposed to be a classy trophy wife on her way to the opera or some other high-class function, so of course she&#8217;d have some diamonds. Now the next trick is to figure out how to make a diamond sparkle in Flash. I&#8217;ve got some ideas. We&#8217;ll see if they work.</p>
<p>I discovered recently that the fine folks at Macromedia introduced a rather annoying bug into Flash 8. When copying from Flash 8 to (apparently) any other vector-based drawing program some or all of the control points are lost. The practical upshot is that copying from Flash into Illustrator is impossible. This is a major problem, since one of the tricks I use when animating in Flash is to copy an object into Illustrator and then apply an art brush to give it a nice variable-thickness line. If you watch Foster&#8217;s Home for Imaginary Friends closely you&#8217;ll see that we do that all the time. Virtually all the lines on the characters were done with art brushes. We also do it a little more overtly sometimes, even using a charater&#8217;s whole boy as a brush so we can really control them. You can see an example of this on the episode &#8220;Frankie My Dear,&#8221; which has a whole sequence where a tall pillar-like character is wobbling all over the place.</p>
<p>So what am I to do? I was kicking myself for having made the move to Flash 8 without fully testing my process in the new software. Then, on a whim, I looked at the &#8220;save as&#8221; dialog box. Oh! It turns out I can save my Flash 8 files back to Flash MX 2004 (the previous version) as long as I didn&#8217;t use any of the new features (which I didn&#8217;t on my turnarounds, the most important files when it comes to creating new scenes). So I&#8217;ve officially downgraded back to Flash MX 2004. That&#8217;s what we use at work anyway, so maybe this&#8217;ll provide more of a consistent experience for me.</p>
<p><span style="font-family: Arial; font-size: x-small;"> </span></p>
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		<title>Turnaround and Software</title>
		<link>http://blog.pinkandaint.com/turnaround-and-software/</link>
		<comments>http://blog.pinkandaint.com/turnaround-and-software/#comments</comments>
		<pubDate>Fri, 31 Mar 2006 13:56:00 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[Character design]]></category>
		<category><![CDATA[Don't Fear the Sitter]]></category>
		<category><![CDATA[Foster's Home for Imaginary Friends]]></category>
		<category><![CDATA[Software]]></category>

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		<description><![CDATA[Lately I&#8217;ve been working on the turnaround for Sarah, the other main character in Don&#8217;t Fear the Sitter. Since I finished that one scene with Jenny I figured it would be a good idea to move on to the next character. I get more of a kick out of animating, but this is definitely a [...]]]></description>
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<p class="MsoNormal"><span>Lately I&#8217;ve been working on the turnaround for Sarah, the other main character in <em>Don&#8217;t Fear the Sitter</em>.<span> </span>Since I finished that one scene with Jenny I figured it would be a good idea to move on to the next character.<span> </span>I get more of a kick out of animating, but this is definitely a required step of the process.<span> </span>I figure it&#8217;s a good idea to spread out the production process so I&#8217;m not always working on the same sort of thing.</span></p>
<p class="MsoNormal"><span>The way I&#8217;m creating this animation, as I&#8217;ve said before, is very similar to how we do it on <em>Foster&#8217;s</em>.<span> </span>I&#8217;m making a basic set of models that will be what I use for most of the animation.<span> </span>That&#8217;s what the turnaround is for  &#8212; it&#8217;s the artwork that I&#8217;ll turn into the models in Flash.<br />
</span></p>
<p class="MsoNormal"><span><img src="http://static.flickr.com/35/120619610_44050b8549_o_d.png" alt="" /><br />
Actually, I just recently saw a demonstration of this software called <a href="http://www.toonboom.com/products/solo/" onclick="pageTracker._trackPageview('/outgoing/www.toonboom.com/products/solo/?referer=');">Toon Boom Solo</a>.<span> </span>Oh.<span> </span>My.<span> </span>God.<span> </span>It rocks.<span> </span>But, of course, that&#8217;s based on what I saw in the demo, which was a presentation designed to make the program look good.<span> </span>But based on what I saw, it will do <em>almost</em> everything I&#8217;ve wanted in an animation program for years.<span> </span>Anyone who&#8217;s ever heard me rant about the state of 2D animation software can attest that it hasn&#8217;t been up to my standards, at least in a reachable price range.<span> </span>And even out of my price range it probably wasn&#8217;t &#8212; I just never got to try those programs out, so I couldn&#8217;t decide if they were up to snuff.</span></p>
<p class="MsoNormal"><span>Anyway, as I said, Solo seems to have almost all the features I&#8217;ve been crying for all these years.<span> </span>It&#8217;s got two big counts against it, though: price and ease of use.</span></p>
<p class="MsoNormal" style="margin-left: 40px;"><span>Price: $3000.<span> </span>Well, if it really works like I want it to, I&#8217;d be willing to pay that much&#8230;.<span> </span>Plus, I might be able to get an academic copy after all this film I&#8217;m working on is probably going to end up being my MFA thesis.<span> </span>That would knock the price down to about $500, I think.</span></p>
<p class="MsoNormal" style="margin-left: 40px;"><span>User interface: The user interface looks like it&#8217;s really hard to learn.<span> </span>Anyone who&#8217;s ever heard me rant about user interfaces can attest that I have high standards, so it&#8217;s frustrating that this cool program should have a bad one.<span> </span>On the other hand, I also recognize that some of the most powerful software is only powerful once you learn to use it.<span> </span>Maya, anyone?<span> </span>EMACS?<span> </span>Vi?</span></p>
<p class="MsoNormal"><span>All that said, I have no way of testing Solo to know if it&#8217;s really worth my time and money.<span> </span>Enter Cartoon Network.<span> </span>It seems that the higher-ups of the <em>Foster&#8217;s</em> team are considering switching to Toon Boom Harmony (the multi-user collaborative version of Solo) for the whole production cycle of the show.<span> </span>They&#8217;re probably going to do some tests to see if it lives up to everyone&#8217;s hopes and dreams, and then&#8230; who knows?<span> </span>We&#8217;ll see, I guess.<span> </span>Anyway, if my work switches to Toon Boom then I&#8217;ll probably end up getting a copy for myself at home.<span> </span>I just don&#8217;t know if I want to switch over DFtS.<span> </span>It would make a lot of things a lot easier, but at some point you just have to go ahead and make your film.<span> </span>There&#8217;s always doing to be something better on the horizon.<span> </span>I&#8217;m already in the process of going through one software/process change.<span> </span>Do I really want to change again?<span> </span>Yeah, probably not.</span></p>
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